Environment Components

A means to play around with the ambience and environment of the worldspace.

Change the position of the sun and moon, set the path and size of clouds and stars, the colour of the sky, the height and motion of the water - or just removing the water completely! - and set up some fog or post-processing for cool moods and effects. It's basically the Photoshop of Mutate, and exists to make your game prettier! ✨
No links can be made to or from the Environment tab, but if you want different vibes for different areas you can add the Post-Process Zone component to any entity and choose its brightness, hue, contrast, and range for large or small areas of change.
Play around with environment settings as long as you like. There's no wrong answer here. Only you get to decide the atmosphere of your game!