๐Collectibles
a.k.a creating an Interaction with a Player Component
Just like entity components, we can add special components to players and the game as well. To track points a player can earn, we need to assign a Player Component. Head to Linking again, and you will see three new icons appear. These are components for Players, the Game overall, and the Environment.
Select the โPlayer Componentsโ tab, press + to reveal more options on the right-hand side components menu, and select โScore.โ
Place any entity and add the โInteractโ component to it. You can also change the text that appears when the player hovers over the item in-game, so for collectibles itโs best just to put โCollect.โ
Now create a link from the collectible; select โInteractedโ and link to the players icon. Complete the link with โGain Score,โ filtering so only the player that interacted gets points.
Tip: By default, points go up by 100 whenever you collect something, so make sure your final score is large enough to accommodate this!
To finish it out, select โYesโ for โWin by reaching.โ Now itโs a race to see who can collect the most first!
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