> For the complete documentation index, see [llms.txt](https://docs.mutate.games/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.mutate.games/guides/creating-game-logic-in-mutate.md).

# Creating game logic in Mutate

## Howdy-do! 👋

In this tutorial mini-series, we’ll go through how to create basic game logic in Mutate — also known as mechanics — which will give you everything you need to really start building something cool!&#x20;

We'll create a basic treasure hunt level, where you have to collect a certain number of items first in order to win! We chose little cat statues, but you can theme your tutorial session however you'd like!

![](/files/k0cPHVD6Ex8j5m7MVHfC)

Treasure hunts are great for creating and playing alone and with friends, because any number of players can be involved. Any level of difficulty can be set - like hard to reach collectibles, or traps that respawn the player so they lose a headstart - which makes these levels as diverse and replayable as you want them to be!

{% hint style="info" %}
If you'd like to follow along by building with our exact level, simply go to Create > Create Game and choose "Tutorial Template - Treasure Hunt" and a blank slate version of what you see here will be yours to control!
{% endhint %}

![](/files/Y6NTzkdxRo0QQY36Q2G3)

### 🏃 Now let's get on with it, shall we?&#x20;
