> For the complete documentation index, see [llms.txt](https://docs.mutate.games/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.mutate.games/guides/creating-game-logic-in-mutate/item-visibility.md).

# Item Visibility

To make an item that can only be collected once, let’s create another link.

Click on the collectible and add the ‘**Hider**’ component, and then go to Linking.&#x20;

Add another link by pressing + and select **‘Interacted**,’ then link back **onto the object itself** by clicking a little box that will appear just above the + on the top right corner. Select ‘**Hide**’ — now, when you interact to collect the item, it will disappear.

![](/files/rX7sOe76fZiTRwmxkRZk)

{% hint style="info" %}
Objects that have 'disappeared' will still have collision on them - meaning, you can still run into them and they will act as an invisible wall. To avoid this, you'll need to also assign the entity the **Collision Toggler** component, and create some more links.

Learn how to do that here.
{% endhint %}

![](/files/KToBQomA7oTEow6GpfOE)
