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  2. Creating game logic in Mutate

Spawning

a.k.a placing a Spawn Point

PreviousCreating game logic in MutateNextRe-Spawning

Last updated 3 years ago

The first thing you should do when creating game logic is adding a spawn point. If you donโ€™t, youโ€™ll just spawn anywhere, which isnโ€™t what we want.

To add a spawn point, click on whatever object โ€” which we call entities โ€” you want your players to spawn on. A platform or landmass is ideal for this.

Head to โ€˜Components,โ€™ find โ€˜Spawn Pointโ€™ and click the little + next to it. This will add a spawn arrow to indicate which way youโ€™ll face when you spawn, which you can change however you want.

For this first spawn point, make sure you click โ€˜Yesโ€™ for โ€˜Spawn here at startโ€™ โ€” otherwise the game will think itโ€™s a checkpoint when you load in, and will still spawn you randomly.

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