Spawning

a.k.a placing a Spawn Point
The first thing you should do when creating game logic is adding a spawn point. If you don’t, you’ll just spawn anywhere, which isn’t what we want.
To add a spawn point, click on whatever object — which we call entities — you want your players to spawn on. A platform or landmass is ideal for this.
Head to ‘Components,’ find ‘Spawn Point’ and click the little + next to it. This will add a spawn arrow to indicate which way you’ll face when you spawn, which you can change however you want.
For this first spawn point, make sure you click ‘Yes’ for ‘Spawn here at start’ — otherwise the game will think it’s a checkpoint when you load in, and will still spawn you randomly.